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"Your 'reality', sir, is lies and balderdash and I'm delighted to say that I have no grasp of it whatsoever."
— Karl Friedrich Hieronymus, Freiherr von M√ľnchhausen


For those who didn't hear, Dungeons & Dragons Online, a massively multiplayer online role-playing game based on AD&D 3.5, is set to be released in November of this year. It's set in Eberron, the new D&D world that's been marketed as the Next Big Thing by Wizards of the Coast. And sure, it figures that WOTC had to jump on the MMORPG bandwagon. After all: what good is a name like D&D if you don't market it?

Despite what this interview says, this looks a lot like a rehashing of the same territory covered by Everquest, Worlds of Warcraft, and the like, so I'm not sure what all the hype is about. But being that the game is being developed by Turbine, the same company responsible for Asheron's Call and Asheron's Call 2, it sounds like DDO will at least be well done. And the screen shots look cool, too.

Comments on ~DDO
  Comment from Blogger Herself at Saturday, April 09, 2005 9:52:00 AM
I have something to say about this. As reigning Goddess of Geeks and Nerds at my high school, I think it's sad how all RPGs are going virtual. None of the worshippers (nerdy students) who flock to my altar (classroom with posters of Capt Jack Sparrow, Han Solo and LOTR) EVER play real RPGs in person with one another. They all play online. The art of the game master is being lost. Instead of sitting around together on a Friday playing live D7D or whatever, it's easier for these kids to just play online. No dice, no paper, no ridiculous arguments over how the ranger's lip reading skills can be accurate at 50 paces at night in a rain storm. It's a sad fact that traditional RPGs seem to be dying out.
patsy- (wow- does this make me conservative?)
  Comment from Blogger Red Bull at Monday, April 11, 2005 5:40:00 PM
At least an RPG-conservative... and that's the only kind that matters here. :)
I know exactly what you mean, and I agree... the table-top role-playing game is definitely going the way of electric football... yeah, it's still around, but the computerized version has taken over. As if Magic: The Gathering wasn't bad enough for This Great Hobby of Ours, games like DDO will only take us further down the road towards the land of greater immersion and lowest barrier to entry, gaining audience, but missing out on something that was a huge component of the old pen-and-paper RPG's: socialization. I know, I know, geeks aren't known for being the most social crew, but let's face it: these games are the most/best socialization time that many of us had as younger players. That said, there's nothing wrong with gaming the new-fangled way, but it's just not what it used to be.

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The Red Bull Diary is the personal pulpit and intellectual dumping-ground for its author, an amateur game designer, professional programmer, political centrist and incurable skeptic. The Red Bull Diary is gaming, game design, politics, development, geek culture, and other such nonsense.