Gameplay Notation
The Lost Garden is a blog by a professional game designer who has deep and interesting article about his idea to create a notation for expressing how a game plays, much like musical notation can express melodies.
On my first dive into the topic, I latched onto the use of musical notation to express complex melodies. After pounding on buttons in my last session of Mario and Luigi: Partners in Time, there was an eerie parallel with the rhythm of rewards in a typical game. The bloops and bleeps of the various attacks and power ups seemed remarkably close to a strange form of music. What would they look like if we were able to write them down like music?The post is here if you wanna check it out. Or you could just roll your eyes and wonder why I bother to post this stuff.
—"Creating a system of game play notation", lostgarden.com
Labels: game design