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"Your 'reality', sir, is lies and balderdash and I'm delighted to say that I have no grasp of it whatsoever."
— Karl Friedrich Hieronymus, Freiherr von Münchhausen

Friday Free Game: Viking Defense

As my reader(s?) may know, I'm a sucker for a tower defense games. Viking Defense is one of the best I've ever played. It's flavorful with a thoughtfully-designed difficulty curve that I still haven't conquered after a solid week of playing it.

Like other defense games, the interesting decisions here are where to place what kinds of towers, but I love the idea of the escalating series of challenges to unlock more powerful ways of defending your waterway from drakkars and giant whales.

This is going to be the last Friday Free Game for a while... why not visit Jay is Games for all your casual gaming needs? And play S3QUENC3R on Kongregate and rate it for its elegant-yet-challenging gameplay and not whether the intro screen was implemented correctly. To be honest, I lost the source code to the game in a hard drive crash (RAID is now my friend) and can't fix it. It'll have to remain imperfect, like so many other games (and people).

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Friday Free Game: Bloons Tower Defense 3

It's been about two years since I recommended a tower defense game, and in that time, it has surprisingly become a genre in its own right. There are a hoarde of these games, now, primarily since they're very simple to build, and relatively easy to balance. If you've never played one of these games, it's really just a twist on the RPG grind: kill stuff, get stuff, kill bigger stuff, get better stuff, ad infinitum. As a matter of fact, the main difference between a tower defense game and a dungeon crawl is that in a dungeon crawl, you find the monsters and in tower defense, the monsters come to you.

But don't listen to me, because I'm sitting here telling you how banal these games are and yet I can't stop playing them. Much like the old RPG grind, there is something very satisfying about the power-up cycle. My latest tower defense obsession is called Bloons Tower Defense 3, and is the inheritor of the name of a clever little game about a monkey popping b(a)lloons by throwing darts. So, not surprisingly, this game is about positioning various types of monkeys around the board so that they can pop balloons.

But it's not just darts. It's spiked balls thrown by catapults, spinning blades, ice balls, cannons, and superhero monkeys with plasma beams that shoot out of their eyes. Okay, so it may not be particularly coherent, but the game is a lot of fun, mainly because the difficulty curve is really well-designed. Several times, I was humming along, kicking butt, and then all of the sudden, the stupid metal balloons would show up and ruin my game. I'd try it again, this time with a rocket launcher in place, only to have the MOAB – a nigh-indestructible blimp carrying tons of other balloons – show up and ruin it all again. My best advice is to ramp up gradually, starting with a monkey, then adding tack-throwers, then saving up for cannons. The super monkey is definitely worth it!

Sur this isn't the prettiest game around, and there are more original tower defense titles, but the playability and variety kept me coming back, and I'm sure it will do the same for you. Go on. Touch the monkey. You know you wanna.

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The Red Bull Diary is the personal pulpit and intellectual dumping-ground for its author, an amateur game designer, professional programmer, political centrist and incurable skeptic. The Red Bull Diary is gaming, game design, politics, development, geek culture, and other such nonsense.