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"Your 'reality', sir, is lies and balderdash and I'm delighted to say that I have no grasp of it whatsoever."
— Karl Friedrich Hieronymus, Freiherr von Münchhausen

George Carlin, R.I.P.

The Brainy Gamer has a fine tribute to George Carlin entitled "So Long, Asshole".

I'm one of those rare individuals that has become more liberal as he has grown older, and so I wasn't historically a fan of Carlin. I found him too preachy-leftie. But now being a bit older and wiser, I found that when I watched Carlin on HBO here and there, he made a lot of fucking sense. He spoke truth to power, and that is what always makes the great ones great. Carlin was an inimitable comic. Rest in peace, brother.

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Eric Wujcik, R.I.P.

The world of roleplaying has lost another of its great minds: Eric Wujcik, who designed Amber Diceless Roleplaying, died this past weekend of pancreatic cancer. I want to echo the heartfelt sentiments of John Wick (designer of the acclaimed 7th sea RPG) when I say that Eric Wujcik was one of the greats because he was never afraid to break the rules. His designs taught me that when it's done right, the system fits the world hand-in-glove. The two enhance one another and cannot be separated. Amber didn't need dice – it felt Amber-ish, from character creation to the storylines to the meta-game, precisely because it was driven by the players instead of by chance. TMNT is eclectic and charming, much like the world itself. I can only hope to learn from the remarkable example that he set, and I would like to extend my deepest condolences to those who knew him.

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Gary Gygax, R.I.P.

I am nearly speechless at the news I received today (via Damion Schubert): Gary Gygax has passed away at the age of 69. I had the honor of meeting Gary just once many years ago, at I-CON. I wanted to tell him that he had changed my life, that I was in awe of his talent, but all I could manage was a smile as I shook his hand.

Gary Gygax was instrumental in developing and popularizing a revolution in gaming. Dungeons and Dragons was something new: a game about structured stories. A game whose only limits were your imagination. D&D helped at least one lonely nerd escape his terrible childhood home life, make friends even though he didn't really know how, and discover countless hours of joy and camaraderie at the gaming table rolling dice into the wee hours of the morning. Gary Gygax made all of that possible through the sheer power of his imagination.

I know that my words can never repay the debt that I owe to him. I didn't say it when I had the chance, but I will say it now: thank you. Thank you for letting me know that I need not be ashamed of the desire to create strange new worlds. Thank you for letting me know that there are countless others who believe in heroes. Thank you for being instrumental in creating many of the friendships I cherish today. Thank you for creating the greatest game of all time.

The world at large may not realize it, but I, my friends, and millions of gamers around the world will never forget you for being a true hero of the imagination. Rest in peace, Mr. Gygax.

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The Red Bull Diary is the personal pulpit and intellectual dumping-ground for its author, an amateur game designer, professional programmer, political centrist and incurable skeptic. The Red Bull Diary is gaming, game design, politics, development, geek culture, and other such nonsense.